logo

54 pages 1 hour read

Daka Hermon

Hide and Seeker

Fiction | Novel | Middle Grade | Published in 2020

A modern alternative to SparkNotes and CliffsNotes, SuperSummary offers high-quality Study Guides with detailed chapter summaries and analysis of major themes, characters, and more.

Chapters 8-14Chapter Summaries & Analyses

Chapter 8 Summary

Content Warning: This section of the guide includes discussion of mental illness.



Nia finds Rodrigo’s address on social media. While biking there, Quincy struggles to keep up with the group—it seems like the mark is affecting him.

Rodrigo answers their questions about Zee. He never told the police the full story, afraid that they wouldn’t believe him. While they were playing in the woods together, Zee was pulled into a black hole. Rodrigo tried to save him, but he believes that a monster kidnapped Zee. He tells them that Zee had a mark on his wrist, and the kids realize that the mark signifies being “tagged” for capture.

Rodrigo also mentions an ice cream man with a scar who came asking about Zee. The group knows that it was Hyde and decides to investigate him next, suspecting that he may be connected to the monster or might even be the monster itself.

Chapter 9 Summary

The kids find no information about Hyde online, but then they hear the familiar ice cream truck music. They follow his vehicle on their bikes.

Hyde lives in a small house tucked in a junkyard. They hide and watch him, overhearing him speak to someone about not returning and warning them to leave. They wonder if he’s talking to his dog.

The door to Hyde’s house is open, so they sneak inside. Hyde’s large dog hurries after them.

Chapter 10 Summary

Frightened by the dog’s growls, the kids quickly shut the door, but the dog scratches at it.

On the floor, they see a picture of Zee, making them uneasy. While searching the house, Justin discovers a hidden room behind a bookcase. The room is filled with missing children’s photos and articles, including pictures of Carla and Shae. Black-painted monsters line one wall, similar to Zee’s room. They suspect that Hyde is the kidnapper/monster.

However, in the room, Lyric also finds an article about Hyde. He went missing at age 10 and returned seven years later. A creepy voice says that they’re all next.

Chapter 11 Summary

The monster’s voice echoes again, and the kids escape through a back window just as Hyde and his dog enter. They race to their bikes, but Quincy falls behind, collapsing as a sudden storm erupts. Lightning strikes appliances nearby. A black hole swallows Quincy, and despite their attempts to pull him back, he’s taken. The storm stops as suddenly as it started.

The group now fears that, one by one, they’ll be taken, just as Zee’s chants predicted. Hyde’s voice recites the chant behind them.

Chapter 12 Summary

The kids turn to speak to Hyde, who tells his dog, Butch, to calm down and mentions the Seeker. They recognize the word “seeker” from one of Zee’s rhymes. Hyde dismisses their concerns, but Nia records the conversation on video using her phone. She warns that if anything happens to them, it’s Hyde’s fault.

Reluctantly, Hyde explains that the Seeker is an evil entity tied to a game of hide-and-seek. It thrives on fear and kidnaps those who disrespect the game, taking them to Nowhere, its home world. Nia’s wrist now bears a dark mark, and Justin nearly has a panic attack. Hyde confirms that they can’t stop the Seeker or escape Nowhere. He only escaped because he made a deal with the Seeker. He hunts kids for it.

Chapter 13 Summary

The kids label Hyde a traitor, but he defends his decision to work for the Seeker. Making a deal with the Seeker is the only way to leave Nowhere. Hyde believes that Zee also bargained with the Seeker to escape.

The scar on Hyde’s cheek came from his time in Nowhere. He was 10 when he arrived in Nowhere, spent seven years there, and returned home at 17. Now, he delivers ice cream, using facts about hide-and-seek to manipulate kids into playing the game.

When they mention Shae’s presence at the party, Hyde is shocked. The Seeker has never left Nowhere, so disguising itself as Shae means that its power is growing. He refuses to help them any further and slams the door.

Chapter 14 Summary

The kids bang on Hyde’s door, but he doesn’t open it.  Nia urges the rest of the group to prepare for Nowhere instead of dwelling on the mystery. When Quincy disappeared, his backpack went with him. They decide to pack supplies that could help them face their fears in Nowhere.

As they bike toward their neighborhood, Nia suddenly becomes ghostlike. A massive shadow forms behind her, taking the shape of the Seeker with scaly arms, claws, and wings. Before they can react, the Seeker captures Nia.

Chapters 8-14 Analysis

These chapters delve into the character of Hyde, another victim of Nowhere. Hyde is a flawed but pivotal secondary character who prioritizes self-preservation over empathy. Self-centered, callous, secretive, and traumatized, Hyde’s complexity illustrates the extreme impact of Nowhere while also showing the children the effects of making selfish decisions, reinforcing the importance of cooperative behavior and The Strength of Friendship and Unity. His name itself, Hyde, is a different spelling of “hide,” a purposeful nod to the game of hide-and-seek that also highlights one of the main features of Hyde’s character: an unwillingness to confront his problems. Hyde suppresses his traumatic past and resists the group’s interrogation, making the name an apt representation of his character. The name also references Robert Louis Stevenson’s The Strange Case of Dr. Jekyll and Mr. Hyde (1886), a classic novel in which the character of Mr. Hyde is the manifestation of all the worst aspects of Dr. Jekyll’s character. Hyde’s confession that he lures children to the Seeker in a bargain for his survival reveals him to be a morally ambiguous figure; though he’s a victim, he has become complicit with a monster. His inability or unwillingness to protect others, including his younger sister, Mary, underscores the impact of fear and self-preservation. Hyde’s selfish choices and the lasting scar on his face reflect the darker side of humanity, where survival instincts can override empathy, and show the children how making a selfish choice can resonate throughout one’s life.

The novel’s exploration of Hyde’s character and experience also highlights the theme of Learning Courage and Resilience Through Childhood Games. Hyde embodies the loss of childhood purity. Lyric discovers that Hyde vanished as a child and reappeared years later: “‘Hyde Miller, age ten, disappears without a trace,’ reads Lyric. […] ‘He was found seven years later wandering near a lake. He was badly scarred and had amnesia. He couldn’t tell anyone what happened’” (84). This revelation explains Hyde’s distrustful and self-serving behavior. The scar, which “ripples across his cheek” (89), becomes a symbol of the lasting and less visible damage inflicted by the Seeker in Nowhere. 

The supernatural elements and the world building of Nowhere are key to Hyde’s interactions with the group. As someone who has firsthand experience with the Seeker, Hyde offers critical—though often cryptic—insight. His ominous warnings emphasize the psychological and paranormal stakes of the story, while his fragmented descriptions of Nowhere heighten the tension, leaving Justin and the others to piece together the horrors awaiting them:

‘[Nowhere is] the place where the Seeker takes kids. The place where you’re going.’ […] ‘The world…it’s a game, too. A dark, twisted game you can’t win. It’s you against fear—yours and others. You run and hide, and sometimes you think you’ve escaped, but they always find you. It’s the Seeker’s rules. And it changes them so you never feel safe. There’s only fear, fear, fear’ (94).

Nowhere is a land where fears come alive, but the full extent of its terror remains a mystery. These hints prepare the group for the nightmare realm while leaving the Seeker’s true power and the nature of Nowhere shrouded in uncertainty. With Hyde’s mysterious descriptions of the world they are about to encounter, he highlights the theme of Reality Versus the Supernatural, blurring the line between the two.

By withholding complete explanations, Hermon effectively builds suspense, reinforcing the horror genre’s reliance on the fear of the unknown. Hyde’s reluctance to fully reveal what he knows adds to this uncertainty, forcing the children to confront the prospect of entering Nowhere with limited understanding. Hyde describes aspects of Nowhere and the Seeker, such as its connection to the childhood game of hide-and-seek, but the group won’t grasp the full scope of the nightmare world until they experience it firsthand. In these chapters, Hermon makes use of the horror genre’s use of the supernatural to create the world of Nowhere, which is shaped by fear, a place where nightmares take form. At the same time, it becomes clear that only through direct interaction will the children uncover its true nature and its ruler, the Seeker. Hyde’s cryptic warnings, paired with the unknown horrors of Nowhere, foreshadow an encounter with a powerful and appalling force.

blurred text
blurred text
blurred text
blurred text