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60 pages 2 hours read

Joe Abercrombie

The Blade Itself

Fiction | Novel | Adult | Published in 2006

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Prologue-Part 1, Chapter 6Chapter Summaries & Analyses

Prologue Summary: “The End”

Content Warning: This section of the guide features references to suicide, suicidal ideation, domestic abuse, and enslavement.

A barbarian named Logen Ninefingers flees from the pursuing beasts known as the Shanka. He kills one, but another attacks, and together the two plunge over a cliff. Logen clings to a tree root, a creature called a “Flathead” dangling from his leg. It sinks its teeth into his calf. With his hand slipping from the tree root, Logen flings himself out into the void. As the Flathead smashes against the rocks, Logen falls into the raging river below.

Part 1, Chapter 1 Summary: “The Survivors”

Logen survives the fall and crawls out of the river, nursing his wounds. With the woods still full of Shanka, his best option is to head into the mountains, but he needs provisions to survive the cold. He decides to go back to his camp to retrieve his boots and other supplies. The camp bears signs of battle, but his possessions are still intact—boots, cloak, blanket, backpack, and cook pot. He fears for the fate of his companions, but he can only save himself now.

Part 1, Chapter 2 Summary: “Questions”

Inquisitor Glokta hobbles through underground corridors, his crippled body wracked with pain. He enters an interrogation room where a prisoner named Salem Rews sits bound to a chair and pleading his innocence. Rews is accused of defrauding the king, and Glokta offers him the chance to confess or suffer torture. Rews refuses to cooperate, so Glokta leaves him alone with his “Practical,” a brute named Frost, while Glokta himself is called to a meeting with his superior, Kalyne. Kalyne reprimands him for interrogating one of the Mercer Guild, whose members are supposed to be untouchable. Glokta’s associate enters just then with a box of money (a bribe), and Kalyne relents.

Back in the interrogation room, Glokta still seeks Rews’s confession in order to obtain a document of guilt to present to the Mercers. Before the torture can continue, however, Arch Lector Sult—“[o]ne of the most powerful men in the Union” (20)—appears, summoning Glokta to a private meeting. He reviews Glokta’s personal history—prisoner of war, administrator of a mining camp, Inquisitor—before tasking him with securing a confession of high treason from a powerful politician named Sepp dan Teufel.

Part 1, Chapter 3 Summary: “No Choice At All”

Logen wakes in a high valley, alone and thinking of his family and friends, who are all dead at the hands of the Shanka. With no other options, he wanders south to seek work and to survive. He hikes out of the mountains and makes camp. He smokes a fungus called “chagga” and sips from his flask, and soon, three spirits appear. They tell Logen that a “Magus” (a wizard) is searching for him. Logen decides to head further south to find the Magus, avoiding the Shanka.

Part 1, Chapter 4 Summary: “Playing with Knives”

Captain Jezal dan Luthar, officer in the King’s Own, plays cards with his fellow officers. He loses track of the time and runs to meet Lord Marshall Varuz for fencing practice. With only four months to turn Jezal into a “master swordsman,” Varuz is unhappy with his student’s progress and punishes him with a grueling workout routine. He orders Jezal to cut out the drinking and “carousing,” at least until the Contest, four months hence.

Hours later, Jezal is drunk again, and his comrades witness an abduction. Glokta’s albino torturer, Frost, drags Sepp dan Teufel out of a tavern—and Jezal and his comrades rush to intervene. However, Glokta appears from the shadows and informs the men that their prisoner is a traitor. Glokta and one of Jezal’s comrades, Major West, reminisce briefly, having served together nine years ago, and Frost walks off with Teufel over his shoulder.

Part 1, Chapter 5 Summary: “Teeth and Fingers”

Inside the interrogation room, Glokta orders Teufel to confess. When he refuses, Glokta chops off several of his fingers. Teufel signs the confession.

Part 1, Chapter 6 Summary: “The Wide and Barren North”

Logen camps in the “withered moors” south of the mountains and waits for the Magus. He hears a horse approaching, but the rider is a “gaunt, pale, sickly-looking young man” (51) named Malacus Quai, apprentice to the Magus Bayaz. Quai has been sent to bring Logen to his master. Before they set off, a famished Quai eats Logen’s stew and falls fast asleep.

The next morning, they head south to the Great Northern Library. Quai is feverish, so they take the main road, which offers better opportunities for finding food despite the accompanying risk of ambush by bandits. Before leaving, Logen “inhales” a fire spirit from their dying campfire, holding it under his tongue. As they make their way through the moors, they are waylaid by bandits. Logen spits the fire spirit into one bandit’s face, setting him ablaze. With brutal efficiency, he kills the other three, although he is wounded, and Quai’s horse runs off. They scavenge the bodies in search of food, and Logen also takes a pair of boots.

Prologue-Part 1, Chapter 6 Analysis

At the very beginning of the novel, Abercrombie establishes a world of brutality and Machiavellian politics: a world in which even the powerful have no immunity to the authoritarian tactics of the King’s Inquisition. Torture is standard practice to coerce confessions from prisoners regardless of guilt or innocence. Even within the ranks of the Inquisitors, no one is immune to suffering great trauma, for Inquisitor Glokta himself was a victim of brutal torture during his own war service and is now equally merciless in his treatment of others, even former friends or high-ranking members of government. Burdened by constant pain from his ordeal in captivity, Glokta has only a single goal: obtaining signed confessions. Torturing prisoners is a tedious job—one which he’d just as soon finish as quickly as possible—but one at which he excels. With the introduction of this character, Abercrombie therefore implies the ease with which the traumatized can become the perpetrator in a world consumed with The Futility of War as well as Political Intrigue and the Quest for Power.

In accordance with the corruption that afflicts his nation, Glokta answers not to the law but to a hierarchy of corrupt bureaucrats—Inquisitors, Superiors, and Arch Lectors—all of whom seem empowered with limitless authority. Although he derives his power from this hierarchy, he despises the men who inhabit it and hold sway over him. While the Spanish Inquisition of the 15th and 16th centuries functioned as a tool allowing the Church to root out heretics, the purpose of Abercrombie’s Inquisition is yet unknown within the context of his complex world-building. It may be a weapon to cull enemies of the King—although the King is a figure in name only at this point—or it may be a bureaucracy run amok, unchecked and used by its leaders for personal gain. (This possibility is raised when the narrative demonstrates that Superior Kalyne is not above taking bribes). The Gestapo tactics of Abercrombie’s Inquisition—dragging people off the street without just cause—is designed to evoke the worst abuses of power by dictators of this world.

The character of Logen Ninefingers personifies a world of war and violence. Logen kills without pity or hesitation in order to survive, and he is beyond regret, even if one of his victims is a 14-year-old boy. His mantra—“You have to be realistic” (28)—is employed to justify every act of killing he commits, no matter how cruel. This grimly fatalistic attitude has kept Logen alive through war and hardship. It could be the mantra of any warrior who is forced to reconcile their own brutality, rationalizing it as a brutality that necessitated by the environment. In this way, The Futility of War is baked into the consciousness of the main characters and accepted as a matter of course; brutality itself therefore becomes a colorful backdrop to the more immediate plotline, rather than something to be overcome or eradicated as with many high fantasy plotlines. However, Abercrombie does conform to the requirements of the genre in other significant ways, for the fantasy genre is also one of magic, and in this category, Abercrombie also delivers, for the mysterious Magus Bayaz who seeks Logen fills that requirement in spades. As the novel progresses, his ulterior motives will remain largely unknown, and at this point, the only information the narrative conveys is that whatever quest he has in mind calls for the impressive physical skills of a war-hardened barbarian.

The third primary character, Jezal dan Luthar, serves as the quintessential rogue. As an officer whose position was bought and paid for, he is more interested in drinking, gambling, and hedonism than in living up to any code of honor or service. Under the punishing tutelage of Lord Marshall Varuz, Jezal is being groomed to compete in the Contest, an as-yet-undefined test of battle skills, but judging by his lackadaisical attitude, Jezal is no more interested in serious training than he is in renouncing his carousing lifestyle. True to the genre, however, the narrative will soon whip these characters into shape and force them to reckon with a fate they never anticipated.

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