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48 pages 1 hour read

Melissa Albert

The Hazel Wood

Fiction | Novel | YA | Published in 2018

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Chapters 21-26Chapter Summaries & Analyses

Chapter 21 Summary

Alice is in a clearing. Despite her guilt and grief over losing Finch, she tries to calmly take stock of what she has and what she should do. She realizes she has the feather, comb, and bone in her pocket. A strange creature in a stream tries to grip Alice by the ankle and pull her under, but Alice trades the comb for passage over the stream. On a hill, she sees the roof of the Hazel Wood. She encounters Hansa the Traveler, a little girl snipping maps with scissors. Alice learns that Hansa knew Ella (whom she calls “the thief”) and made friends with her but hasn’t seen Ella in a long while. When Alice tries to touch Hansa, Hansa screams in pain. The moon’s rays suddenly blind Alice and send her rolling down the hill. Next Alice hides as a strange duel takes place between a woman dressed like an aviatrix and a man “dressed like Mr. Rochester” (224). The aviatrix wins their knife fight, and the man dies while spectators “drank and talked and clapped” (225). Alice reveals herself after the fight; the bone she holds sings a strange song and impels her to kill the aviatrix after the spectators run off. The dead woman turns into a “golem, crumbling back into dry earth” (228). Seeing a grove of silver trees, Alice realizes that as the sun comes up, their leaves will turn red; she is reminded by the rhyme she memorized to “fear the rising of the sun” (229). The feather she holds turns into a full set of powerful wings that lift her over the trees toward the Hazel Wood.

Chapter 22 Summary

The gates open without Alice having to push them; the look of the lawn and estate have a surreal, story-like quality. She thinks it appears to be “perfect.” She goes in. She sees five-year-old Ella on the landing and tries to keep up as Ella runs away. This attempt draws her further into the house, where she observes many strange rooms, halls, and spaces. She runs into a man who fits the description of the duke Althea married; he seems to think Alice is someone else, becomes upset, and goes into the next room, where there is a gunshot. Next she sees a strange ballroom crowded with dancers. Finch is there with a figure that looks like Alice. Leaving the dreamlike ball, she finds a “nightlight-lit bedroom” that at first seems homey and safe (241). Going in, though, she realizes it is not “any more real than the rest of it” because Althea sits on the bed inside (241).

Chapter 23 Summary

Alice also sees a teenage Ella on the bed. Althea begins to tell Ella the story of how they came to be recluses in the Hazel Wood, stylizing the tale as a fairy tale. She says she built a bridge to the Hinterland and sought the Storyteller there to learn the way out. Althea took the stories and spread them back in her own “kingdom,” inadvertently knitting the two worlds together. She tells how ones from the “Other Kingdom” came through to hers, mocking her supposed escape and killing her King. Althea then tried to lock herself and Ella safely away in the Hazel Wood. Ella grew up clever and strong; one day she found a Hinterland baby in the Halfway Wood, a girl baby with black eyes—and stole her.

Althea seems to recognize Alice then and tells her that Alice is actually Alice-Three-Times. Ella took her from the Hazel Wood and began their nomad-like life together, moving whenever a Hinterland character found them (their “bad luck”). Althea says Katherine tried to get Alice to kill herself in the woods because her doing so “would burn a door between worlds that would never fade. Their vicious holidays out there would never end” (251). Althea grips Alice by the hands and tells her that “she” has tried for a long time to get Alice back and has not permitted Althea to die because Alice has been missing. Althea’s touch on Alice opens a door to the Hinterland, and Alice falls through.

Chapter 24 Summary

Alice sees and senses her surroundings with a hyper-acuity that makes trees and landscapes on earth fade dismally by comparison. She sees a girl descending stairs and moves toward her, but a man eating a chocolate bar stops Alice: “You don’t want to come between a Story and their story” (258). When he realizes Alice just arrived, he tells her to find her Janet for orientation, explaining briefly that he and other refugees know to stay away from Stories. Then he sees Alice’s hands, which are now so white and ice-like they seem bluish. He realizes she is Story, and she asks for his gloves. Going the direction he instructed, Alice encounters the Briar King, the foul-smelling Hinterland character who took Ella. He cannot tell her where Ella is, even when Alice touches him threateningly and he begins to freeze from her touch. She next finds the old woman in need of a task as the refugee directed. Alice collects apples for her; when the old woman offers her a wish in return, Alice asks to go to Janet. The woman pushes Alice, and Alice is suddenly on the ground in front of cottage with a red door.

Chapter 25 Summary

Ingrid and Janet live in the cottage. Janet calls Ingrid “Tam” occasionally in a pointed reference to Tam Lin, a Scottish folktale in which a maid named Janet falls in love with and saves an enchanted man named Tam Lin. Ingrid is suspicious of Alice, especially when she sees the Hinterland-style tattoo on her shoulder and neck, which Alice got in imitation of Ella’s (Alice now understands why Ella was upset at the sight of Alice’s tattoo). Janet pours them each a shot of a liquor that tastes of many different flavors to Alice; it turns out to be a truth serum-like drug that causes terrible stomach pains when the drinker lies.

Janet sends Ingrid out and briefs Alice on more Hinterland details: It’s not that big; she arrived on purpose; Story characters become ex-Story when their story is no longer told. Janet asks for Alice’s story and is quietly amazed to hear that Althea is Alice’s mother’s mother; Janet knew Althea and came to the Hinterland with her, 50 years prior, when Janet was searching for doors between worlds. She found a lead in a book to a door to the Hinterland, and Althea and she planned for the excursion while falling in love. Althea, however, was like a “bored child on holiday” in the Hinterland and made a “dark deal” with the Story Spinner to leave (279)—but not before following the Stories very closely and learning all their tales.

The Story Spinner wove a story Althea used like a bridge to go back; then she had her Hinterland stories published, resulting in bridges between the two worlds all over. Refugees came in, and Stories got out, some to cause trouble, some to track down copies of Althea’s book and destroy them. At this point, Alice reveals to Janet that she is actually Alice-Three-Times, and they discover that her ice has climbed to her shoulders. Janet tells Alice to try to go to the Story Spinner in the morning.

Chapter 26 Summary

Janet and Ingrid insist the next morning that Alice’s sense of the Hinterland—like an intuition—will kick in and take her to the Story Spinner. Alice does feel more comfortable and confident in her surroundings this new day, as though she recognizes places and people. She ends up at a tavern, where she spends all day watching the refugees and ex-Stories come in to eat, drink, and talk. One bartender, Alain, is a Swiss refugee who wants to hear book plots and songs post-1972. Alice obliges. The other bartender is a blond woman who sees everyone out at the end of the day, then sits next to Alice at the bar. She is the Story Spinner.

She explains that once she sets a Story into motion, she mostly just keeps the threads from tangling, and that when a Story is over, it simply begins again. She tells Alice, “But you […] are the hitch in the clockwork” (295). She hopes Alice came back to return to her place in her story; Alice offers to do so one time before she goes, then realizes returning to New York may not be that easy. She asks if the Spinner will let her go home. The Spinner suggests that while Alice cannot “end” her own story, she might be able to change it—to “destabilize it from the inside” so that “the story might let you go” (296). She says it’s a big “if,” but Alice is eager to try, even if it means returning to a different time than she left.

Chapters 21-26 Analysis

This section of six chapters takes a marked turn in the narrative, paralleled by changes in the tone, style, atmosphere, and to some extent, Alice’s voice. This is fitting considering Alice finds herself in the Halfway Wood and the Hazel Wood, places that seem partially but certainly not entirely like her world, and then fully in the Hinterland, a completely separate world unlike the one in which she grew up. As soon as Alice wakes in the Halfway Wood, the thread of her narrative changes from the hard reality and grittiness of the previous chapters to a style that is far more dreamlike and gradual. Alice drifts from scene to scene, observing and commenting on everything she sees in an almost detached manner; she shows little sign of the snappy, cautious, lucid, streetwise teen who maneuvers New York City and makes bold decisions during conflict, willing to fight and die to get Ella back. While a little of her customary snarkiness enters her interior monologue occasionally, her voice suggests that she is far more accepting of the supernatural events here than she was in the real world.

This passive acceptance deepens once she enters the Hazel Wood. Unexplained forces compel her to move about, and she lacks any control over where she ends up; she encounters rooms and spaces rather than choosing them. Just as she had no luck learning anything from Hansa the Traveler in the Halfway Wood, she has no luck keeping up with or talking to Ella in the Hazel Wood mansion, though she sees her several times. The mansion is like a carnival fun house or a haunted house; it intentionally misleads and deceives her, especially in the ballroom, where she sees and is distracted by visions of Finch and herself dancing. Seeing Finch brings Alice’s guard down even more, so that when she encounters Althea and hears the true story of her life and identity, Alice is at her weakest.

When she lands beyond Althea’s “bridge” and finds herself in the Hinterland, consequently, Alice is physically, mentally, emotionally, and developmentally a new person. She cannot doubt that she is actually a character in a tale when her hands and forearms are turning to ice; she now thinks and feels like Alice-Three-Times, understanding intuitively how well her actual identity explains the mysteries of her 17 years. Because the chocolate bar refugee, Briar King, Janet, and the Story Spinner figure out that she is Story so quickly, there is no sense trying to hide it, and the one time she actively tries, the truth liquor brings it out of her pretty quickly. Alice seems a little mystified by the fact that she cannot remember the end of her story (and Finch never finished telling it), but the Story Spinner suggests this might be a good thing if she is intent on changing and escaping it.

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